I don't know if this was Acclaim's fault or Sega's but it was really weird strategy. By the time this game came out, Mortal Kombat 3 was released on the arcades, and the home conversions were already on markdown shelves. Shang Tsung has his "new" winning pose, where he laughs after winning a round or a match (it was in the PlayStation version as well, but with no sound). For example, Shao Kahn's voice is so quite that sometimes you cannot even hear it. There were also a lot muffled voice samples. There are few other things that should also be mentioned, Jade is white (?!?!?!), the sounds look like they are copied from the PlayStation version, the Pit II stage fatality is completely fucked up. This happens constantly during the entire match. Note that the European version is even slower than the USA/Japan but still everything broken for this version works in all 3.Īlso, often the game slows down?! Every time a new move comes into play, the screen action stops for a couple of seconds to LOAD the move. The gameplay is like the arcade revision 2.1. You can mid-screen infinite with Scorpion (RH, Teleport Punch, Spear), corner infinite with Johnny Cage (aaLP, Shadow Uppercut), easy 100% with Kitana and Kung Lao etc. It is so broken that it changes the tier list completely. Other things that were overlooked are: no music during the endings, missing sounds and frames, and a horrible gameplay. Of course Shang Tsung morphs were glitchy again, because of the loading times making it impossible to access the required data in time. OK, the loading times were in fact shorter, but there are so many wrong things in this game. Everywhere it was said that it's a lot better than the PlayStation port, and that it's completely arcade perfect. The advertising campagne for it was so huge, that the fans couldn't wait for its release. Mortal Kombat II for Sega Saturn was one big fiasco. There are 3 Mortal Kombat ( Mortal Kombat II, Ultimate Mortal Kombat 3 and Mortal Kombat Trilogy) games that have been released for the system. Sadly, this was after the 128bit console era had begun. But what is interesting is that a few years later, Sega Saturn became more attractive than it was at first. Game fans were first excited about it, then berried it and its game database once PlayStation got out. Sega Saturn was the most underrated console from the 90s (maybe after DreamCast). Kombat Kolumns: Mortal Kombat Games for Sega Saturn
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